You have worked on extremely large files (file type Print, SASS interface files ..) and surely already know the problems encountered before such files: movements of long elements, animation bug in displacement, time backup that can go take 2 coffees ..
Here are some tips for quick optimization of the Photoshop interface to save time and accuracy for the movement of large elements
1: Before you move a heavy element, the “tab” shortcut you will use
Indeed the key “tab” allows you to remove all your interface elements and keep only the visual part. This simple little shortcut list also removes layers and that’s when it’s important.
Indeed layers are a preview of your composition and must cool off as soon as you move or add an item. The fact of the mask allows Photoshop to have the calculations in less to do and you will move your fat more fluid and enjoyable element instantly. huge time saver with a single touch! Trying is adopting.
2: In dynamic object you will work
In fact, turn your Smart Object layer groups will allow you to work the details of your creation in a file containing only the essentials of what you want to edit. Moreover, this habit will allow you to send better quality sources to your clients and designers with whom you work. Result: greater clarity for an efficiency gain.
3: From the vector you indulge and abuse.
I still see designers exporting vector objects from Illustrator to Photoshop by putting them in dynamic object. Yes, it’s doable but the latest versions of Photoshop can export your vector object vector .. so much abuse that your object is lighter in weight.
Warning: The vector export Photoshop is convenient to everything regarding single-colored objects. If your vector element consists of many small details of colors you will have a problem because Photoshop will not maintain (or there is a subtle trick I do not know).
4: Your useless hidden layers you supprimeras
A council already repeatedly expressed on the web but it is still happened to me recently to see the PSD including unnecessary and hidden layers. In addition to taking up space in terms of weight, leave unnecessary hidden layers makes complicated the work of graphic designer who must board downstream (especially on complex projects where there are simulations of interaction (such as on the interfaces SASS).
5: As a last resort pixelation thou shalt
It has happened to me on projects to have recurring items on a document (a footer, a header or reinsurance headband). When this item has already been validated, I keep an original into a charter PSD (or I gathered all my components interface elements) and I Pixelated it when I place it in a created. It is not very optimal in case of change but a pixelated object will always be lighter than a dynamic object containing many elements.
These tips are used daily in FaadooSupport Live and have really increased our productivity and Design project management side.